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morrowind daedra lords

Daedric Princes - the powerful lords of the Daedra, they can be called and the gods. Princes often called Daedra Lords, that makes some confusion - also called and some younger Daedra. Correct alternative name Prince - Daedric Lords...
Author: Admin
Category: Morrowind
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morrowind imperial legion walkthrough

Join the Imperial Legion! Legion has many garrisons in Vvardenfell. One of these, Fort Moon Butterflies, located south-west of Balmora. Legionnaires ratings follow the maintenance of law in the region, protect caravans, destroy dangerous predators, save the citizens of the Empire, and so forth. Those who are promoted to higher ranks, carry out the orders of the Emperor's personal and chivalry. Legion maintains close ties with the imperial cult, the Blades and the Fighters Guild, established friendly relations with the Mages Guild, Great Houses Hlaalu and Redoran. On the other factions Morrowind relationship either neutral or hostile...
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morrowind imperial cult walkthrough

The task of the Imperial Cult missions include bearing divine inspiration and consolation in the most remote areas of the Empire. Preaches the cult of worship of the gods of the eight-Aedra: Akatosh DiBella, Arkeyu, Zenithar, Mare Stendarr, Kynareth and Julianos. In addition, during the last religious reformation divine status acquired Talos, who is also the Emperor Tiber Septim. The priests of the cult of worship of these gods provide and shrines throughout Vvardenfell. The cult maintains close ties with the Imperial Legion, blades and the Fighters Guild. In addition, they have established friendly relations with the Mages Guild, Great Houses Hlaalu and Redoran...
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morrowind house telvanni

Wizards House Telvani usually live in isolation, improving their knowledge. But some ambitious wizards, their servants and clients still try to exploit the land of Vvardenfell. They build towers and villages around the east coast. Telvani believe that strong define virtue. Favorite architectural structure is Telvani wizard's tower. The towers are very different, but combines different organic forms such as, for example, stems or roots of giant fungi. Telvani settlements consist of smaller pieces of mushrooms, which experienced craftsmen are building the house...
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morrowind tribunal temple walkthrough

Tribunal Temple - this is the official religion of Morrowind. Temple priests preach worship three gods - Almalexia, Sota Force and Viveka, also known as the Tribunal. Most of the inhabitants are called Morrowind Tribunal Temple Temple simple. Despite the fact that the Temple can join and strangers, a few of them were able to do it. Temple did not maintain a close relationship with other factions, except the House Redoran, which the priests considered an ally. It warriors Redoran interns help curb the onslaught of hordes of Dagoth Ur. In addition, the Temple of friendly relations with the House Hlaalu...
Author: Admin
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morrowind morag tong guild-walkthrough

Fast and agile Morag Tong. Silent and invisible to them. With the illusions they knock their victims confused. They hit near the short blades at a distance shoot without a miss. Light armor to protect them from injuries, and they move so skillfully that it is easy to find yourself a secret and safe way.
Morag Tong - a guild of assassins who have permission to hold the Empire three types of punishment: public executions, secret and summary executions War houses. Guided by ancient traditions and strict code of conduct, the Morag Tong will only accept candidates who have proven their excellent preparation and moral qualities. Morag Tong assumes only approved law contracts, called "orders", but it is rumored that sometimes performed as illegal "gray orders."...
Author: Admin
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morrowind thieves guild walkthrough

Thieves Guild is practically no different from other guilds, except that its members are thieves, robbers, pickpockets, smugglers and other criminals. However, according to the unwritten code of the Thieves Guild, murder is always considered to be inefficient, clumsy and unproductive way to solve problems.
In the Empire Thieves Guild has long existed and has a huge impact, but here in Morrowind, the Guild has not yet had time to get to his feet. Affairs underworld syndicate runs here since ancient times called Camon Tong. Kamon Tong hates new competitors and making every effort to destroy the Thieves' Guild at an early stage of its development in Morrowind.
There are no special Thieves Guild meeting rooms, but they prefer to use certain places for their meetings - usually a restaurant or tavern - in large cities. Influential members of the guild can be found in Balmora, Ald'ruhn, Sadrith Sea and in the Quarter Strangers in Vivec...
Author: Admin
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morrowind mages guild walkthrough

Mages Guild - a professional organization with permission of the Emperor on the secrets of the art classes. Mages Guild provides the connoisseurs of magic and sets the laws regarding befitting the use of magic. Guild is designed for the collection, storage and dissemination of magical knowledge for the benefit of the inhabitants of Tamriel...
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morrowind fighters guild walkthrough

Division of the Fighters Guild can be found in all corners of Tamriel, Fighters Guild can always provide opportunities to those who decided to devote himself to art warrior.
Fighters Guild - is a professional organization founded by the Emperor to resolve issues related to the recruitment and training of mercenaries. In addition, the Guild performs different kind of errand coming both from different organizations and individuals. As a rule, these tasks are aimed at strengthening the law and order in Tamriel. In addition, the Guild can always provide training services and a variety of goods for sale to members of the Guild of all this will be much cheaper than all the others. In addition, the branch manager can always offer the job. In Vvardenfell representation Fighters Guild is in the Balmora, Al'rune, Wolverine Hall in Sadr Sea and strangers in the Quarter in Vivec...
Author: Admin
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morrowind walkthrough pc

Report Kai Kosadesu
Once the game begins, you will find yourself in the hold of the Imperial ship for transportation of prisoners. Talk to your neighbor in the chamber and call him his name. Shortly thereafter, you will guard and orders to follow him, follow everything he says. On the pier you will meet another guard. After talking with him, you will be prompted to choose your character's race, gender, face and hair. Try to make your choice was meaningful, it is a very major impact on the game. If you have any doubts, refer to the manuals.
Once you confirm your selection, click the pier into the building and talk to the man at the table. He will ask you to fill out paper, which will indicate your class and sign under which you were born. If you doubt my choice - refer to the manual. After confirming your choice, take the paper from the table and follow through the door on your left...
Author: Admin
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